Sunday, 1 April 2012

Previous Planning - Storyboard


In the first shot (which is in the top left hand corner) we have a 180 degrees tilt upwards of the camera to show the sky and a satellite. This is to establish a setting to the audience and allow them to make their own guesses as to where the characters are and whats going to happen, this ensures they are focused and interested.

In the second shot (which is in the top right hand corner) we have a medium shot of the street helping create an establishing shot so that the audience can put together the location of characters but make them question 'Why are they there?' The shot focuses on the whole street to start with but it then blurs out the background of street making the focus on the garages making putting suspense on the audience.

The third shot is a high angle shot of a road with characters shadows appearing into the shot. The image creates the appeal that these characters are hero or the good guys as they are appearing from a beam of sunlight similar to that of cowboys walking away into the sunset at the end of the film.

The fourth shot is a low medium shot of a bollard in the middle of a path showing the characters feet walking past. Up until now the audience haven't seen the characters faces due to only been showed establishing shot because we want the audience to guess and understand the location and situation before the audience see's the characters.

The next two shots are took from inside of a bin and is handheld. This is because we want the audience to show or hint (if their not that smart) that its a zombie in a bin and that the shot is from their perspective and point of view. Its stars off in blackness and then the bin lid rises which follows with camera panning from left to right to show the zombie checking the surroundings to realise that no one is there so it goes back into the bin. The next shot that follows is the zombie (the camera) popping back up, panning left to right and then stopping on the approaching characters. This the first real time we see the full bodies of the characters allowing the audience to see the people they will be watching for the next 7-10 minutes.

The next scene is a low angle shot showing Amir (Drake's) domiance and power. However the conventions of him being a strong and tough man are diminished by the humor of this 'strong' 'powdergul' man holding a banana and then throwing the banana onto a zombie and not even realising that the zombies there despite the noises which once again add to the comedy.

The 8th shot is the breaking point of the introduction as the audience finally see the main characters and are now able to make their own assumptions of the characters through their dialogue and appearance. A tracking shot is used as well to keep with the theme of establishing shots so that audience can see where the characters are and where their going and why they are there. But also it shows the naivety and stupidity of the characters as the audience are shown throughout the tracking shot blood and walls and bollards, bloody handprints on windows and a zombie eating a person behind a fence yet the characters are still unable to see the danger around them. This shot is similar to the tarcking shot in Shaun of the dead were Shaun is walking to the shop and cant see that a zombie apocolaypse has and is happening around him adding to the comedy part of the genre.


  
After a transition we have a low medium shot of a body on the floor with the bottom half of zombies showing, the camera then moves upwards to show the whole bodies of the zombies. The zombies are then shown to be having an argument and are playing rock paper scissors to see who should win the dead body to eat which adds to the humour and the audience then see's that the small zombie girl wins against a tall man zombie which once again adds to the humour as the male zombie is clearly much stronger than the small girl.  

The next scene is a immediate transition from the previous one and is a long shot to establish the area and show the characters. The characters are walking towards the camera oblivious to the zombies opposite them until they notice them and stop walking were the audience can only see their body movement to understand the characters reactions to the sight.

The next shot starts off with an extreme close up of the zombie girls face showing how she has also noticed the main characters which is followed by an screech and a medium long shot showing the zombie girl sprinting towards what the audience percieve to be the main characters (me and Amir).

This is followed by a handheld medium shot ofthe zombie girl jumping onto the one of the main characters (Amir) and forcing him to the ground, this shakes off all previous humour and hopefully puts the audience in a shocked and tense mood because they want to know whats going to and what will happen to Amir.

The suspense and tension is hightened by the use of shot/reverse shots of both Drake (Amir) and the zombie girl showing both facial expressions. The use of showing the zombie girls face first is to maintain the tension and show the audience how serious and 'scary' the situation is as they see her trying to bite and claw at Drake (Amir) as well as screeching adding to the horror of the genre. The shot is this reversed to the zombie girls point of view showing Drake (Amir) struggling to fend her off and showing the verocity of the zombie, making the audience feel sympatheic and worried towards him due his situation. However all of the seriousness is replaced with more comedy as Drake all of sudden starts slapping the zombie girl across the face, over-exaggerted slapping noises will be put in place here to add to the comedy making almost slap-stick.

The next shot is taken from a low angle showing the zombie girl on top of Drake and how he is struggling to fend her off, with Sam (Charlotte) in the background watching the scene unfold. Dialogue is used here with Drake shouting of help to Sam saying "Sam! Do something!?" Which follows with Sam looking around on the spot before seeing something.

This is then followed by a close up high angle shot to show a weapon against the wall, which now shows the audience what Sam found through her point of view. The use of showing a weapon suggests to the audience that violence and a fight is going to occur.

The next shot is a handheld medium shot showing me (Sam) running up to the zombie girl with the metal rod in my hand, were i then kick her in the stomach off of Amir. This is one of the first displays of violence and aggression which then gets rid of any stereotypical representations of my character being a typical stupid, weak blonde girl who needs help.

This is then followed by a low angle shot of me (Sam) hitting and killing the zombie girl with the metal rod, with blood continously spluttering out and going all over the camera and all over my face. The use of a low angle shot shows the power, strongness and dominance of my character which is emphaisised by me wearing a red jacket which connotes danger, violence and blood.

After a black transition, the next shot is a medium two shot of both me (Sam) and (Amir) and the camera is behind us. We see me panting and breathing hard whilst Amir walks over and says things like ''Wow! Way'd a go sis!'' and then pulls out a kitchen towel out of nowhere which adds to the comedy elements of the genre as the audience would question 'Why is he carrying a towel around in his jacket?'. I then take then towel, wipe my face and question why he has it which he then anwsers my question and the audiences. He then begins to talk saying "That doesn't matter, however i think we are forgetting something?' which follows with me saying ''Yeah, your right, there was something else'' This then moves into a tracking shot as the camera moves from us both backwards to become an establishing/long shot, which follows with us both saying simutaneoulsy ''The other zombie!''.

The next shot is a close up of the zombie males face showing him growling and shouting at the characters which then switches to me and Amir (Sam and Drake) screaming ''Ah!'' then back to the zombie male, then back to us, then to the zombie male and then back to us; which hopefully adds to the comedy. We then finally stop screaming and decides to run away into an eye optitions, which is shown by 180 degree tracking shot.

We are finally now into a new setting which is unknown to the audience at this moment which forces them to think ''Where are the characters? This doesnt look like an optitions''. We then see me and Amir with our backs against the door, panting which is followed by Amir stating and asking ''What the f*** just happened?'' through a medium two shot. This is then followed by close up shots of us both with me saying ''Maybe were in like one of those zombie films, were everyone around us is trying to kill us'' to which the close up is now of Amir with him saying ''but if this is true? then the pretty guys die first'' to which the camera goes into a medium two shot of me replying with ''then you'll be alright''.

The next shot is a side shot of both me and Amir with our backs still against the wall and my hand covering his mouth as something has just dropped to the ground. This is followed by zombie moaning and groaning and me saying ''Did you hear that?'' to which Amir tries to speak but is muffled due to the hand being over his mouth still. This adds to the suspense and tension.


This is then followed by Amir pushing away my hand and saying ''alright! lets kick some asses'' to which i put my hand out and say ''woah! wait! you cant just go in there! we need weapons''. Amir then says sarcastically ''of course. Where are going to find weapons in a tiolet?'' to which i bluntly point towards the camera, the camera then does a quick transition to show a bag on the floor.

Straight after we have a low angle shot of just mine and Amir's legs showing us searching the bag and pulling out its contents. Not showing the audience what contents is at the moment makes the guess and question 'whats in the bag?' keeping them interested in the film. The shot turns into a handheld close up of four different weapons showing a gun, a knife, a deodorant and a brick. After this Drake says "I think its pretty obvious of the choice''

After a quick transition its shows Amir (Drake) with the deoderant which adds to the comedy as it would be obvious to pick a gun or knife. It then switches to a tracking medium shot of Sam and Drake walking towards the camera. The fact the audience can hear zombie moans and groans adds to the tension.

The next shot is took from inside the tiolet and is a stationary medium shot of Drake kicking open the door with his foot and spraying the deoderant whilst Sam is standing next to him. She breaths in a sigh of relief and signals Drake to check the next tiolet.

After this the camera switches to a tracking shot of Sam and Drake walking along and searching the tiolets. Drake once again kicks open the door but nothing is there, this then repeats and the audience see point of view shot of Drake kicking the door open which switches back to the tracking shot to show Sam and Drakes reactions, at first they are normal but then switch to shocked, confused and disgusted.

The camera then shows what it is that Sam and Drake are startled by and shows a close up shot of a man on a toilet who is the source of the moans and groans, he looks up at the camera at states ''I'll never eat chilli and nacho's again'' this once again adds to the humour.

The next shot is a tracking shot as Sam and Drake then hear a loud banging on door and instantly think its a zombie. The camera follows them as they run back to the door and as they reach it the door opens slightly and Sam and Drake react instantly and barrcade the door. Whilst Sam is holding the door, Drake grabs and object and slides it under the door to lock it in place; he then takes his place once again next to Sam and hold the door. Both of them look at each other and then upwards towards the ceiling.

The final shot of the film is a huge zoom out from Sam and Drakes heads to their location, the area, the county, the country, the continent and then the whole world. This is then followed by the film tile appearing in engulfed flames and showing an extreme close up of Drake's (Amir's) eye looking about making the audience wonder 'Was it a dream? Has he just woke up?'






No comments:

Post a Comment